> -- System Details --
 > Details:
 > Minecraft Version: 1.7.10
 > Operating System: Windows 7 (x86) version 6.1
 > Java Version: 1.8.0_121, Oracle Corporation
 > Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
 > Memory: 114056992 bytes (108 MB) / 302469120 bytes (288 MB) up to 1058275328 bytes (1009 MB)
 > JVM Flags: 5 total; -Xmx1022M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
 > AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
 > IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
 > FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 8 mods loaded, 8 mods active
 > States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
 > UCHmcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
 > UCHFML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) 
 > UCHForge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) 
 > UCH{000} [CoFH ASM] (minecraft.jar) 
 > UCHchisel{2.9.5.11} [Chisel] (Chisel-2.9.5.11.jar) 
 > UCHCoFHCore{1.7.10R3.1.3} [CoFH Core] (CoFHCore-[1.7.10]3.1.3-327.jar) 
 > UCHnotenoughkeys{@MOD_VERSION@} [NotEnoughKeys] (NotEnoughKeys-1.7.10-3.0.0b45-dev-universal.jar) 
 > UCHTechguns{0.1.0} [Techguns] (Techguns.beta.1.1.3.jar) 
 > GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.1.11161 Compatibility Profile Context' Renderer: 'AMD Radeon HD 6520G'
 > CoFHCore: -[1.7.10]3.1.3-327
 > Chisel: Errors like "[FML]: Unable to lookup… " are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it.
 > Launched Version: 1.7.10
 > LWJGL: 2.9.1
 > OpenGL: AMD Radeon HD 6520G GL version 4.1.11161 Compatibility Profile Context, ATI Technologies Inc.
 > GL Caps: Using GL 1.3 multitexturing.
 > Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
 > Anisotropic filtering is supported and maximum anisotropy is 16.
 > Shaders are available because OpenGL 2.1 is supported.
Не совсем понимаю о чем вы, но у меня на ПК не раотала гта5 на винде7 и я установил на вин10 и там работает