Почему у меня не робит Tech Guns? ПОЧЕМУ?

Аз
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1

> -- System Details --
> Details:
> Minecraft Version: 1.7.10
> Operating System: Windows 7 (x86) version 6.1
> Java Version: 1.8.0_121, Oracle Corporation
> Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
> Memory: 114056992 bytes (108 MB) / 302469120 bytes (288 MB) up to 1058275328 bytes (1009 MB)
> JVM Flags: 5 total; -Xmx1022M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
> AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
> IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
> FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 8 mods loaded, 8 mods active
> States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
> UCHmcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
> UCHFML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
> UCHForge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
> UCH{000} [CoFH ASM] (minecraft.jar)
> UCHchisel{2.9.5.11} [Chisel] (Chisel-2.9.5.11.jar)
> UCHCoFHCore{1.7.10R3.1.3} [CoFH Core] (CoFHCore-[1.7.10]3.1.3-327.jar)
> UCHnotenoughkeys{@MOD_VERSION@} [NotEnoughKeys] (NotEnoughKeys-1.7.10-3.0.0b45-dev-universal.jar)
> UCHTechguns{0.1.0} [Techguns] (Techguns.beta.1.1.3.jar)
> GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.1.11161 Compatibility Profile Context' Renderer: 'AMD Radeon HD 6520G'
> CoFHCore: -[1.7.10]3.1.3-327
> Chisel: Errors like "[FML]: Unable to lookup… " are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it.
> Launched Version: 1.7.10
> LWJGL: 2.9.1
> OpenGL: AMD Radeon HD 6520G GL version 4.1.11161 Compatibility Profile Context, ATI Technologies Inc.
> GL Caps: Using GL 1.3 multitexturing.
> Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
> Anisotropic filtering is supported and maximum anisotropy is 16.
> Shaders are available because OpenGL 2.1 is supported.

Ан

Не совсем понимаю о чем вы, но у меня на ПК не раотала гта5 на винде7 и я установил на вин10 и там работает